Project G.H.O.S.T – Multi‑Layer Threat Modeling for Modern Game Ecosystems
About this session
Project G.H.O.S.T introduces a next‑generation threat modeling framework for modern online gaming, unifying player behavior, system operations, and game‑world dynamics into a single intelligence layer. This integrated view gives teams real‑time insight into how threats emerge and interact, enabling early detection of abuse and anomalies while shifting security from reactive controls to proactive, ecosystem‑level defense.
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